Future Lab project
From Mar canet
Contents |
Goal
Research a game Nintendo or playstation 1 or funny console.
Class notes
Blog of course: http://interfaces4games.wordpress.com/
Website course: http://kobakant.at/CourseNote/index.php?menu=0
Two concepts of games:
- Game storytelling
- Game performace
There 3 elements are together making the videogames experiences.
- Mechanics (rules)
- Gameworld(fiction)
- Playformance(user interaction)
How the relationship "Rule>Play>Culture"
- Rule - formal primary schema
- Play - experimental primary schema
- Culture - contextual primary schema
Game+Me+The rest of the world (Jasper juul)
"Serious games" - This term was introduced by Clark C. Abt in 1970
Gonzalo Frasca - Dealing a lot articles about this ideas. "September 12th" game reliased after a year.
Small list game art (using new interfaces)
- Jumping Rope (orna Portugaly)
- LevelHead (Julian Oliver)
- Himalaya head - http://devart.nl (The head slowly moving the snowboarding, physical have strong connection )
- Obstruir - serie Reiterar (Alex Sanjurjo) Gigant joystick
- Control Freaks (Haiyan Zhang) - User choose which thing is the controller by create a
- Sweet Pad - France Cadet
- Massage me
- Intimate controllers - (JennyLC Chowdhury) - the underware
- You're Control(Urine Control) - Research project more than art
- PainStation (Volker Morawer & Tilman Reiff)
- Legshocker (Volker Morawer & Tilman Reiff)
Camera
- Kick ass kung-fu
- Mario moves master - openframeworks Lab
Old devices
- Stiff people's League - Dietmar Offernhuber, Orkan Telk
- Furminator - Volker Morawe & Tilman Reiff
- Bagatelle Concrete - Martin Pichimair & Fares Kayall (pinball machine without game factor)
Course assigment
Task publish the how to make: http://instructables.com
